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As the text suggests, Draw 3 cards, and discard 1 card.

Tips

  • Acrobatics costs 1 energy, 1 discard, and draw 3 cards; looking at the pure evaluation of what you pay and what you get, this card seems degraded version of the card 'Backflip'. Acrobatics is more compatible card towards 'discard deck', and offers its player chance to discard negative effects.
  • Drawing 3 sounds very meritable, but only when you later part of the game (End of Act 2 & Act 3). This is because one cannot deploy 1 energy purely for drawing and have enough energy left to synergize what is left in the hand. And the fact that upgrading the does not impact the cost of the card makes it even harder to use in the earlier stage of the game.
Silent Cards
Attacks All-Out AttackBackstabBaneChokeDagger SprayDagger ThrowDashDie Die DieEndless AgonyEviscerateFinisherFlechettesFlying KneeGlass KnifeGrand FinaleHeel HookMasterful StabNeutralizePoisoned StabPredatorQuick SlashRiddle with HolesSkewerSliceSneaky StrikeStrikeSucker PunchUnload
Skills AcrobaticsAdrenalineAlchemizeBackflipBlade DanceBlurBouncing FlaskBullet TimeBurstCalculated GambleCatalystCloak and DaggerConcentrateCorpse ExplosionCrippling CloudDeadly PoisonDefendDeflectDistractionDodge and RollDoppelgangerEscape PlanExpertiseLeg SweepMalaiseNightmareOutmaneuverPhantasmal KillerPiercing WailPreparedReflexSetupStorm of SteelSurvivorTacticianTerror
Powers A Thousand CutsAccuracyAfter ImageCaltropsEnvenomFootworkInfinite BladesNoxious FumesTools of the TradeWell-Laid PlansWraith Form
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