Slay the Spire Wiki
(Acid Slime (M) appears to not split. fixed some wording as well)
(added Update History section)
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|Deals 4 damage.
 
|Deals 4 damage.
 
|}
 
|}
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==Update History==
  +
*Patch V1.1: The Dealer
  +
**Fixed enemy order issues in Slime Boss, Gremlin Leader, and Reptomancer encounters.
  +
*Weekly Patch 42: Reboot
  +
**Updating SFX for Slimed Attack.
  +
*Weekly Patch 40: Forethought
  +
**Acid Slime (Large) and Slime Boss get additional slime attack SFX.
  +
*Weekly Patch 21: Channel Lightning
  +
**Slimes no longer make sounds if game is running in background and bg sounds are muted.
  +
*Weekly Patch 17: Patched in the Face
  +
**Slimed: Replaces Wounds and Draw Reduction debuff from Slime enemies.
  +
**Several Slime enemies now give you Slimed rather than a debuff.
  +
*Weekly Patch 16: Back to Work
  +
**Split Slimes and other spawned minions should now correctly have the Slow power when Time Dilation mod is on.
  +
*Weekly Patch 5: Happy Holidays!
  +
**Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
  +
*Weekly Patch 3: Balance Balance Balance
  +
**If something goes wrong with monster IDs in save files, an apologetic slime will now appear.
  +
*Weekly Patch 2: Slimes!
  +
**New battle in the Exordium: So many slimes!
 
[[Category:Monster]]
 
[[Category:Monster]]
 
[[Category:Act I]]
 
[[Category:Act I]]

Revision as of 22:27, 22 August 2019

Acid Slime (L)


Pattern

Has a 30% chance of using Corrosive Spit, 40% chance of using Tackle and 30% chance of using Lick in every turn.

Cannot use Tackle twice in a row and cannot use Lick or Corrosive Spit three times in a row.

At Ascension 17+, it has a 40% chance of using Corrosive Spit, 30% chance of using Tackle and 30% chance of using Lick.

It also cannot use Lick twice in a row and cannot use Corrosive Spit or Tackle three times in a row.

Below half HP, Acid Slime (L) will split into two Acid Slime (M)s, each with the Acid Slime (L)'s current HP.

Name Intent Effect Asc 2+ Asc 17+
Corrosive Spit Intent - Attack Debuff Deals 11 damage, shuffles 2 Slimed into the discard pile. Deals 12 damage, shuffles 2 Slimed into the discard pile. Deals 12 damage, shuffles 2 Slimed into the discard pile.
Lick Debuff1 Inflicts 2 Icon Weak Weak. Inflicts 2 Icon Weak Weak. Inflicts 2 Icon Weak Weak.
Tackle Attack intent 4 Deals 16 damage. Deals 18 damage. Deals 18 damage.
Split Intent - Unknown Dies and spawns 2 Acid Slimes (M) with current HP. Dies and spawns 2 Acid Slimes (M) with current HP. Dies and spawns 2 Acid Slimes (M) with current HP.

Acid Slime (M)


Pattern

(Same AI as Acid Slime (L) with the exception of not splitting) Has a 30% chance of using Corrosive Spit, 40% chance of using Tackle and 30% chance of using Lick in every turn.

Cannot use Tackle twice in a row and cannot use Lick or Corrosive Spit three times in a row.

At Ascension 17+, it has a 40% chance of using Corrosive Spit, 30% chance of using Tackle and 30% chance of using Lick.

It also cannot use Lick twice in a row and cannot use Corrosive Spit or Tackle three times in a row.

Name Intent Effect Asc 2+
Corrosive Spit Intent - Attack Debuff Deal 7 damage, shuffles 1 Slimed into the discard pile. Deal 8 damage, shuffles 1 Slimed into the discard pile.
Lick Debuff1 Inflicts 1 Icon Weak Weak. Inflicts 1 Icon Weak Weak.
Tackle Intent - Aggressive - Sword Deal 10 damage. Deal 12 damage.

Acid Slime (S)


Pattern

1- 50% chance of using Lick, 50% chance of using Tackle.

2+- Alternates between the moves.

In Ascension 17+, it will always start with Lick and then it will alternate between the two moves.

Name Intent Effect Asc 2+
Lick Debuff1 Inflict 1 Icon Weak Weak. Inflict 1 Icon Weak Weak.
Tackle Attack intent 1 Deals 3 damage. Deals 4 damage.

Update History

  • Patch V1.1: The Dealer
    • Fixed enemy order issues in Slime Boss, Gremlin Leader, and Reptomancer encounters.
  • Weekly Patch 42: Reboot
    • Updating SFX for Slimed Attack.
  • Weekly Patch 40: Forethought
    • Acid Slime (Large) and Slime Boss get additional slime attack SFX.
  • Weekly Patch 21: Channel Lightning
    • Slimes no longer make sounds if game is running in background and bg sounds are muted.
  • Weekly Patch 17: Patched in the Face
    • Slimed: Replaces Wounds and Draw Reduction debuff from Slime enemies.
    • Several Slime enemies now give you Slimed rather than a debuff.
  • Weekly Patch 16: Back to Work
    • Split Slimes and other spawned minions should now correctly have the Slow power when Time Dilation mod is on.
  • Weekly Patch 5: Happy Holidays!
    • Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
  • Weekly Patch 3: Balance Balance Balance
    • If something goes wrong with monster IDs in save files, an apologetic slime will now appear.
  • Weekly Patch 2: Slimes!
    • New battle in the Exordium: So many slimes!