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Achievements are granted throughout the game for various merits of small and large scale. They do not unlock anything, but do count towards a Save File's completion percent.

Image Name Description
ShrugItOffAchievement
Shrug It Off Win a battle with 1 HP remaining.
PurityAchievement
Purity Have 3 or fewer cards in hand, draw, and discard pile combined.
ComeAtMeAchievement
Come At Me Win a combat without playing an Attack.
ThePactAchievement
The Pact Exhaust 20 cards in a single combat.
AdrenalineAchievement
Adrenaline Have 9 Energy in a single turn of combat.
PowerfulAchievement
Powerful Have 10 or more buffs during combat.
JaxxedAchivement
Jaxxed Have 50 or more Icon Strength Strength during combat.
ImperviousAchievement
Impervious Have 99 or more Icon Block Block during combat.
BarricadedAchievement
Barricaded Have 999 Icon Block Block during combat.
CatalystAchievement
Catalyst Apply 99 or more Icon Poison Poison on a single enemy.
PlagueAchievement
Plague Defeat 3 enemies with Icon Poison Poison in a single combat.
NinjaAchievement
Ninja Play 10 shivs in a single turn.
InfinityAchievement
Infinity Play 25 cards in a single turn.
FocusedAchievement
Focused Have 25 or more Icon Focus Focus during combat.
NeonAchievement
Neon Channel 9 Plasma in a single turn.
YouAreNothingAchievement
You Are Nothing Defeat a boss on turn 1.
MinimalistAchievement
Minimalist Beat the game with a 5 card deck or smaller.
OohDonutAchievement
Ooh Donut! Finish Donu with a Feed.
PerfectAchievement
Perfect Defeat a boss without taking any damage.
WhoNeedsRelicsAchievement
Who Needs Relics? Beat the game with a single Relic.
SpeedAchievement
Speed Climber Beat the game in under 20 minutes.
CommonSenseAchievement
Common Sense Beat the game with a deck containing no uncommons or rares.
MyLuckyDayAchievement
My Lucky Day Win a Daily Climb.
TransientAchievement
The Transient Defeat the Transient before it fades away.
Guardian
The Guardian Defeated The Guardian.
HexaghostAchievement
The Ghost Defeated Hexaghost.
SlimeBossAchievement
The Boss Defeated the Slime Boss.
AutomatonAchievement
The Automaton Defeated the Bronze Automaton.
CollectorAchievement
The Collector Defeated The Collector.
Champ
The Champion Defeated The Champ.
AwakenedOneAchievement
The Crow Defeated the Awakened One.
ShapesAchievement
The Shapes Defeated Donu and Deca.
TimeEaterAchievement
The Time Eater Defeated the Time Eater.
RubyAchievement
Ruby Beat the game with the Ironclad.
EmeraldAchievement
Emerald Beat the game with the Silent.
SapphireAchievement
Sapphire Beat the game with the Defect.
AmethystAchievement
Amethyst Beat the game with the Watcher.
RubyPlus
Ruby+ Complete the Ending with the Ironclad.
EmeraldPlus
Emerald+ Complete the Ending with the Silent.
SapphirePlus
Sapphire+ Complete the Ending with the Defect.
Amethyst+Achievement
Amethyst+ Complete the Ending with the Watcher.
TheEnding
The End? Complete the Ending with the Ironclad, Silent, and Defect.
EternalOne
Eternal One Obtain all other Achievements.

Notes[]

  • You can still get the Perfect achievement if you lose HP from your own cards during a boss combat.
  • You can still obtain the Minimalist achievement if your deck becomes 5 cards after Act 3.

Tips[]

  • Adrenaline can be easy to get using cards that generate Energy, such as Adrenaline, TURBO, CollectDeva Form, or by using IceCream Ice Cream, which conserves Energy between turns. 
  • The Pact can be earned in combats where the enemies applies many Statuses, such as the fight with the Sentries, or use any combo of Corruption with DeadBranch Dead Branch and/or Dark Embrace.
  • To earn the Purity achievement, you either need a constant source of Exhausting, or a minimalist deck with some Exhaust cards.
    • Facing the Bronze Automaton in Act 2 may also help, as the Bronze Orbs will temporarily remove two cards from your deck.
  • The Impervious and Barricaded achievements can be earned with any source of Icon Block Block and a way to conserve it between turns, such as Barricade. Entrench makes these achievements much easier and less tedious.
  • PeacePipe Peace Pipe makes the Minimalist challenge easier, as you are given many more card removal opportunities with it.
  • Killing the boss on turn 1 for the You Are Nothing achievement requires a large amount of damage to be done in a single turn. Consider using a highly upgraded Searing Blow, boosters like Offering/Adrenaline/Potions, or an "infinite" deck.
    • Killing the Awakened One's first phase in one turn counts for getting the achievement.
  • The Come At Me achievement is easily earned with Icon Thorns Thorns, Icon Poison Poison, or by playing The Defect and letting Orbs chip away.
  • The Catalyst achievement, as its name implies, is simplified with the use of Catalyst.
  • The Transient is more or less a hard version of "You are nothing". Any build that scales quickly, e.g. via the use of Catalyst, Limit Break, rapid Icon Mantra Mantra generation for a consistent Divinity or infinite one-turn killer combo, may beat it.
  • Neon is best earned through the use of Meteor Strike and a way to play it multiple times in one turn, such as Echo Form and/or Hologram.
  • Both Focused and Powerful are best earned with Creative AI as a continuous source of powers.
    • Focused can also be earned through the use of Consume, but will require many orb slots. Best coupled with Inserter Inserter.
  • An "infinite" deck containing cards such as Flash of Steel, Dropkick or Heel Hook will make many achievements simple. An infinite can also be built with cards such as Tactician or an UnceasingTop Unceasing Top but a deck like this may take longer to kill enemies.

Update History[]

  • Patch V2.0: The Watcher
    • Watcher completion achievements: Amethyst and Amethyst+
    • Eternal One achievement now require Amethyst & Amethyst+ achievements.
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